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Co-Founder of Trajectile Interactive | TIGA Graduate of the Year - Programmer
Started out as a Master's year university project, now to be published on the PS5 store this year.
C++ || PlayStation®5 SDK || Graphics || Game & Engine || Shaders || Razor GPU
Master's year dissertation. Low-level Vulkan and shader programming with a focus on performance.
C++ || Vulkan || Graphics & Research || GLSL || Tessellation || Compute || RenderDoc
Third year university project. Sony PlayStation®5 game engine & game prototype.
C++ || PlayStation®5 SDK || Graphics || Game Engine || Shaders || RenderDoc
Junior Programmer at Steel Minions developing a medical research project for use in education.
C# || Unity || Research || Client-based || Web-based
Game jam submission for the Global Game Jam 2024.
C# || Unity || Game || Released
Solo game jam style project. The first game I released.
First year university project. The first game I made.
C++ || SFML || Game